﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Omega.Game.Framework.Interfaces
{
    public  interface IRender : IBase
    {
        bool NeedDraw { get;  set; }
        bool Disposed { get;  set; }
  
        void CreateRender();
        void Draw();
    }
}

